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Demonstar secret mission 2
Demonstar secret mission 2








demonstar secret mission 2
  1. Demonstar secret mission 2 software#
  2. Demonstar secret mission 2 plus#

Themes: Red textures, non-liquid damaging floors MAP21: Xyzzy tries to make a joke about the long and ridiculous names of speedmaps of the past but fails miserably Music: Paradise by the Dashboard Light, by Mr. Music: MIDI of "She Hates Me" by Puddle of Mudd Music: James Paddock - 30in30-2 - Dungaree Farts.mid Themes: Red textures, berserk, candle bridges, non-liquid damaging floors Music: "Lava Powerhouse" from Sonic Spinball Themes: Candle bridges, non-liquid damaging floors Music: ZUN - "U.N Owen Was Her?" (MIDI version by Jimmy) Music: MIDI of "I Believe in a Thing Called Love" by The Darkness MAP13: Anally Ravaged by the Baron: One Nite in Deimos Music: "Donna To The Rescue" (E3M2 of Doom) Music: MIDI of "Closer to the Heart" by Rush MAP10: i am well and truly ashamed of this map and i hope you dont make it this far in the wad and if you did well fuck sorry Music: MIDI of "Can't Get Enough of Your Love" by Barry White Music: "High Score" from Demonstar Secret Missions 1 Music: MIDI of "My Innermost Apocalypse" from Binding of Isaac OST by Danny Baranowsky Notes: Featuring a guest appearance from Alfonzo. Music: MIDI of Knightrider of Doom - Black Forest Themes: Red textures, berserk, also a couple of jumps denoted by candles Music: "Launch Base" from Demonstar Secret Missions 1 Music: MIDI of "Tears of Heaven" by Eric Clapton Time Taken: 2 hours (plus 45 minutes of deleting all but 3 textures from cc4-tex afterwards >_<) Time Taken: 2 hours (plus 15 minutes prep) Themes: Red textures, berserk, candle bridges Music: "Gotham" by Lee Jackson from Duke Nukem 3D Skies and doing a good chunk of the compiling Jimmy for the INTERPIC, zoon-tex, additional

Demonstar secret mission 2 plus#

Plus an extra one for those attending the secondĪdditional Credits to : All the people who attended Candle bridges using self-referencing sectors Two sessions twelve hours apart, each mapper had Hours, with 15 minutes for music and texture Title : Abyssal Speedmapping Sessions: Session 34Įmail Address : (Obsidian's email address)ĭescription : Twenty-three maps made during the thirty-fourthĪbyssal Speedmapping Session in the space of 2

Demonstar secret mission 2 software#

Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4Ģ hours per map (with the exception of a few)ĭoom Builder, GZDoom Builder, SLADE3, WhackEd4 Plus an extra one for those attending the second session: - Use of non-liquid damaging floors Use of red textures - Use of berserk - Candle bridges using self-referencing sectors or height transfers Held in two sessions twelve hours apart, each mapper had three themes to choose from: Twenty-three maps made during the thirty-fourth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing.

demonstar secret mission 2

Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Phobus Dragonfly Bauul Fuzzball Dr Abyssal Speedmapping Sessions: Session 34










Demonstar secret mission 2